Today a new automatic title update (version 1.00) for L.A. Noire
will be deployed on both the Xbox 360 and PlayStation 3. You will be
prompted to download the title update as soon as you sign into
PlayStation Network or Xbox LIVE.
Noteworthy changes and fixes include:
- Fixes for several in-game store issues including age-verification for DLC purchases
- Fixes for minor gameplay bugs and graphical issues
- Fixes for several minor plot/objective/conversation issues
- Improvements in stat-tracking and Social-Club integration
| Views: 427 |
Added by: Admin |
Date: 2011-05-21
|
With L.A. Noire's worldwide
release upon us, check out some of the latest reviews to come in as
well as some interesting articles about the making's of the game's 1940s
Los Angeles:
"Rockstar has turned out its most pointed, and poignant, statement with
L.A. Noire. The game tells a deeply moving and relevant story that
speaks to the player because it feels so possible... The Rockstar
hallmark — gritty, believable, wry dialogue — is on full display." - The New York Times
http://www.nytimes.com/2011/05/17/arts/video-games/la-noire-by-rockstar-games-review.html
"Here's what's most amazing about L.A. Noire: Rockstar Games and Team
Bondi could have easily cranked out a GTA-style game set in this era and
had a pretty strong title. However, they stepped outside that box and
delivered a truly unique detective drama with detailed crime scenes and
intense interrogations. That's enough evidence to label L.A. Noire as a
potential game of the year." - USA Today: 4/4 Stars
http://content.usatoday.com/communities/gamehunters/post/2011/05/review-la-noire-makes-its-case-for-game-of-the-year/1
"With computer games now out-selling DVDs it was only a matter of time
before we had a game that could compete with Hollywood's storytelling -
and L.A. Noire might just be it.... Without doubt one of the finest
games you’ll play all year – and a benchmark for those to come." - Stuff: 5/5
http://www.stuff.tv/review/la-noire
"Rockstar and Team Bondi have created a game that nothing else even
comes close to. We can't even draw comparison to anything else, because
we can't think of anything remotely like it... Book your holiday now,
and if you can't, get ready to call in sick. Make sure you break up with
the missus/mister as well, 'cos you ain't going nowhere." - Maxim: 5/5
http://www.maxim.co.uk/entertainment/games/25519/la_noire_review.html
"with L.A. Noire, the partnership of innovative technology and assured
craftsmanship demands your attention in ways other games don't. If you
look away from Rockstar's latest, you could fail to notice something
important–a clue to another evolutionary offshoot of what modern video
games can be. You don't want to miss that; you'll need the evidence for
later." - Techland: 9.1/10
http://techland.time.com/2011/05/17/arresting-development-l-a-noire-review/
Also, the guys at Popsci.com dug deep
into the story surrounding the vintage aerial photography that was
sourced to help create L.A. Noire's faithfully recreated mid-20th
century Los Angeles:
"Rockstar's newest and perhaps most ambitious title, the marvel of
technology and storytelling that is L.A. Noire, uses incredible
face-mapping techniques to craft a startlingly subtle and realistic
murder mystery game. But Rockstar's attention to detail didn't stop
there: The team had decided to create an authentic depiction of the City
of Angels in the 1940s, and needed as much data as they could find.
Rockstar's ace in the hole? They relied on the services of a daredevil
photographer named Robert Spence, known for documenting Los Angeles
while hanging out of a plane's cockpit with his 46-pound camera."
The article includes insight from Simon Wood, one of the key members of the Team Bondi development team, responsible for the game's production design.
Read more here:
http://www.popsci.com/technology/article/2011-05/using-extreme-aerial-photography-1920s-rockstar-rebuilt-1940s-los-angeles-la-noire?cmpid=tw
| Views: 476 |
Added by: Admin |
Date: 2011-05-21
|
|