|Behind the Scenes of L.A. Noire Part Three – Props|
The third instalment of this week's running feature on the Painstaking Production Design of L.A. Noire focuses on props, and the attention to detail paid in recreating these ancillary accessories in L.A. Noire's 1947 Los Angeles. Read on below for more on how Team Bondi researched and integrated props from the era, with further insight from the game's Production Designer, Simon Wood.
Part Three - Props
Before any case was written or any dialogue fleshed out, Wood had to
create a prop list of all furniture and set dressing items expected to
be seen in the game.
Wood and the team had an extensive photo shoot over four full days in L.A.
The team would then begin to dress the locations based on the Production Bibles, carefully placing items to ensure they worked well for gameplay and for the realistic encounters in the game.
There was of course particular attention paid to vintage props collected specifically from the 1940’s. Font typography, brand and product styling is very distinct from decade to decade, so it was key to make sure original items that appeared as part of set dressing accurately recreated the period. As you play through L.A. Noire, whether you’re rifling through a murder suspect's home, grilling a bartender at a neighbourhood pub, or examining a stick of lipstick at a grisly crime scene, the game world items have been designed in believable period style.
Source: Rockstar Games Newswire
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