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Traditionally, Take-Two Interactive has lost money during years it hasn't released a major new Grand Theft Auto product. This year turned out to be the exception. Today, the publisher reported earnings for the 12 months ended October 31, which saw revenue rise 65 percent to $1.16 billion. The company also turned a profit of $49.7 million, way up from the $130 million loss it suffered a year prior.

"We have achieved our goal of profitability in a year without a new release of Grand Theft Auto, our better-than-expected revenue growth and margin expansion were driven by strong demand for our diverse portfolio of games, including the hit new titles Red Dead Redemption and NBA 2K11, as well as strong sales of catalogue titles and digitally delivered content. I am also pleased to report that our 2K Sports division was profitable during the period."

--CEO Ben Feder

Looking ahead, the company expects $290 million to $315 million in revenues and earnings per share of $0.25 to $0.35 for the revised current October-December quarter. For the following quarter, ending March 31, Take-Two estimates revenues of $100 million to $150 million and a loss of between $0.50 to $0.60 per share. For the full revised fiscal year ending March 31, the publisher projects revenues of $1 billion to $1.1 billion and earnings per share of $0.50 to $0.65.

For the remainder of its new fiscal year, Take-Two expects to release Top Spin 4 and Major League Baseball 2K11 during the January-March quarter. L.A. Noire has a spring 2011 release, and executives said it would not be released during its current fiscal year during a post-earnings conference call. Duke Nukem Forever has a calendar year 2011 release window, with Spec Ops: The Line and XCOM both due sometime during the company's 2012 fiscal year, which begins on April 1, 2011. Lastly, BioShock Infinite will ship sometime during calendar year 2012.


Source: GameSpot


Views: 343 | Added by: Admin | Date: 2010-12-18

New Social Club Challenges have been made available today for Red Dead Redemption (press pause and visit the Social Club tab in the pause menu if you need info about the Challenges) adding new objectives to Blackwater, Tesoro Azul and Tumbleweed and associated cheat rewards. 

  • Challenge #1: Blackwater represents the dawn of proper townships in the new frontier and in keeping with a more civil theme, this Challenge is less about gun play and more about your card play.  The Blackwater Challenge has a host of poker-centric challenges for those gamblers with pockets deep enough to take the plunge.

  • Challenge #2: In Tesoro Azul, you need to help the law, rescuing one of their deputies that has been taken hostage by a gang of banditos.  Is your aim sure enough to save the deputy without using Dead Eye?
  • Challenge #3: A ghost town no longer, Tumbleweed has become a haven for the lowest of the low.  Stepping up to play the hero again, you need to rescue the sheriff and then help him clear out the rest of the riff-raff holed up in an abandoned mansion.
 

Here are the Social Club Challenge objectives you need to complete broken out by area:
 
Blackwater
  • Win 2 pots on a bluff
  • Knock 1 person out of the game
  • You always bet less than the pot



Tesoro Azul
  • Kill gang leader without Dead Eye
  • Kill 7 enemies with throwing knives
  • Find 3 treasure chests



Tumbleweed
  • Kill 5 enemies with a knife 
  • Find 3 treasure chests
  • Execute 2 enemies


There are some pre-requisites that need to be completed before you can actually initiate a Social Club Challenge in any of these areas.  For Tumbleweed you will need to complete the mission "New Friends, Old Problems”, Tesoro Azul requires you to pass "The Demon Drink” mission and Blackwater becomes accessible only when you make it to the North (last half of the game).

Each Challenge, when completed with a silver medal, will add a cheat to your cheats collection. Here is what you will get for completing each:
  • Blackwater - Punchout, kill enemies with a single punch.
  • Tesoro Azul - Right to Bear Arms, gives every civilian a weapon. 
  • Tumbleweed - Gun Set #4, change your weapon load-out to a new set of guns.
Stay tuned for the long awaited Red Dead Redemption "Rockstar XP Challenge" kicking off early next year. More details to come.


Source: Rockstar Games Newswire






Views: 1316 | Added by: Admin | Date: 2010-12-18